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Today's Atlantic Trivia: Video Games
Obviously, it has evolved since. It pivoted to video games in the 1970s and thereafter created Donkey Kong, Super Mario Bros., Pokemon, the Game Boy, the Wii, and the Switch. Meanwhile, what has the Eiffel Tower done'...
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Nvidia's DLSS 5 uses generative AI to boost photorealism in video games, with ambitions beyond gaming | TechCrunch
Nvidia CEO Jensen Huang used the company's keynote at Nvidia GTC on Monday to introduce DLSS 5, a new version of the chipmaker's AI graphics tech designed to make video games more realistic while using less compute power. The new DLSS 5 system combines traditional 3D graphics data with generative AI models that can predict and fill in parts of an image, allowing Nvidia's GPUs to produce detailed scenes and lifelike characters without rendering every element from scratch. 'We fused controllable 3D graphics, the ground truth of virtual worlds, the structured data ' with generative AI, probabilistic computing,' Huang said during his keynote speech. 'One of them is completely predictive, the other one is probabilistic yet highly realistic.' Gaming makes up a smaller portion of Nvidia's revenue today than it has historically, though that's the industry that made Nvidia into what it is today. Huang framed DLSS 5's approach as an example of a broader computing shift, suggesting the approach could extend far beyond gaming and even into enterprise computing....
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Video games teach students in this class how religion works in the modern world
Most of my research is in Chinese religions, and I find it fascinating that popular video games ' like many popular films before them ' draw from the mythologies, cosmologies, unseen powers and heroic narratives found across the world's religious traditions. Recent examples such as 'Black Myth: Wukong' and 'Raji: an Ancient Epic' draw explicitly from mythologies and religious narratives of China and India, respectively, putting the player in direct contest against pantheons of gods. Meanwhile, games such as 'Sid Meier's CIV VI,' where players develop an historical civilization from the Stone Age to Space Age in a quest for global domination, explicitly utilize religion as ways to develop and conquer the world. At the same time, the interactive experience of a video game makes it an especially interesting place to study religion. When your character uses magic, interacts with powerful deities, or even achieves godlike status themselves, the player also shares such experiences on some level as well. Sometimes, viewers' experiences blur the lines between 'real life' and on-screen....
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'All We Wanted to Do Was Play Video Games'
When Representative Al Green of Texas started shouting and waving his cane around during Donald Trump's address to Congress last month, pundits described the Democrat as causing a disruption, pulling a stunt, or peacefully protesting. In the wilds of online alternative media, another term was being used: malding. Mald is a blend of mad and bald. It's video-gamer slang for getting so angry after suffering a loss that you pull your hair out. I learned the word by watching Twitch, the streaming platform that is famous for turning video games into a spectator sport'and that has, of late, become an important forum for political commentary. One of the most popular Twitch streamers right now is a 35-year-old World of Warcraft expert who goes by the name Asmongold and primarily streams under the handle zackrawrr. On the day after Trump's congressional address, Asmongold kicked off his stream by telling his viewers he was excited to finish playing the new game Monster Hunter Wilds'and to sort through the fallout from Trump's speech....
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